Ok so there is something about Shooters that just makes them so natural a fit for drinking game. Now you can always do the simple 1 Drink per kill – but I always like to try to customise them a bit for the games that stand out.
Obviously when Modern Warfare 2 came out I made one for that, which I was told by Gow that we would never be able to play when he was there.
You see this games gets more brutal the more skilled you are. He recommends for highly skilled players you increase the number of kills per drink to avoid liver failure.
Obviously as always when I mention ‘a Drink’ I personally mean a shot of beer – just use some sense and only drink what you can manage.
Just following orders – 1 Drink for every kill, 1 Drink for every death – Excludes Grenade Deaths
Wait, that’s no rock – 1 Drink for every Grenade Kill, 2 Drinks for every Grande Death
Death from Above – 1 Drink for every kill with an airborne attack (Predator, Harrier, etc)
Get me a Mechanic – 1 Drink if you deploy a Sentry Turret
Ricochet – 1 Drink if you are the victim of a payback kill
One man army – 3 Drink for Everyone else if you manage to deploy the tactical nuke
An end to war – 2 Drinks to the winning team, 1 Drink for the losing team
Top Brass/Cannon Fodder – 1 Extra drink for player that made the Winning Shot, 2 Extra for his victim
Explosive Payback – 1 Extra Drink if you are the victim of a payback kill with a grenade
As I’ve already said, the drinking level of this game differs based on your shooter skill and can range from Heavy to Extremely Heavy